Archive for the ‘Xbox 360’ Category.

Forza Studio 4.0 – Forza Motorsport 3 & 4 Resource Extraction Tool

About
With school now out of the way, I suppose it’s time for me to get my ass in gear and start finishing up the various side-projects I seemed to have accumulated throughout the years. Starting with the one most recently adopted, I present you a semi-finalized version of Forza Studio. Forza Studio 4.0 should now render all previous versions of my Forza-related utilities obsolete.  Any questions can be directed to the comments section of this post and I’ll happily reply to them as soon as I can.

Features
Forza Studio 4.0 now officially supports the viewing and extraction of most cars (.carbin), wheels, brakes, rotors, calipers, tracks (.rmb.bin), and textures (.xds, .bix) from both versions of Forza 3 and Forza 4.

Controls
Its use is fairly straightforward in my opinion. Right-clicking various sections will bring up a context menu specific to that control. When viewing a model in the viewport, use the WASD keys on your keyboard to move the camera position and IJKL to look around. I’ve also included zip extraction functionality that can be found under the utilities menu for those who wish to use it instead of the usual QuickBMS script.

Requirements
.NET Framework 2.0 (or greater)
XNA Framework 3.1 (4.0 is different)

Downloads
Forza Studio 4.0 Application (13191)
Forza Studio 4.0 Source (6094)
Forza Studio 4.1 Application (Horizon Support) (14746) UPDATE!

Forza 2, Forza 3, and Forza 4 Texture (.xds, .bix) Extraction Tool

Lately I’ve had a bit of time to start back up on some Forza-related research, and thought this might be useful to a few of you, so I figure I’ll go ahead and share early. Eventually I plan on integrating texture rendering/extraction support into Forza Studio, but for now, I’ve decided to release a standalone tool just for texture extraction. It’s use is fairly simple and straightforward, just open up any of the supported file formats (.zip, .xds, .bix), and right click the rendering window of the selected texture to save. As usual, I’m releasing the source code for anyone else interested in using any of it in their own projects.  Any questions, feel free to ask, otherwise enjoy… :)

Downloads
Forza Texture Extractor (4907)
Forza Texture Extractor Source (3051)